This is a recorded sound of a bicycle bell. The different modification steps :. - copy and paste of the whole sound on a new track- time lag- modification of the speed of the 2nd track : 150%- repeating effect- mix to a new track.
A sound made in audacity. 500hz tone, lasting 0,5 seconds, 0,5 pause, repeated 4 times, with a bit of reverb. Could be used as some sort of alert or alarm. Loop friendly.
A low bassy throb created using audacity. I initially used the 'risset drum' creator. Then randomly altered pitch and speed, increased the bass, then copied and pasted repeats.
I generated a square tone with audacity and applied a few effects to it, mostly wahwah i think, and faded in and out. If you repeat it, it makes a very believable sound for an old video game machine.
Another song made in musagi. It loops from a certain point, and i made it repeat twice and fade out. You can insert more repetition with a sound editor.
Sound made by a small electric motor cranking and reversing a lever (on an infant's glider/sleeper). This is one repeat of the sound taken from a larger sound i've provided in this archive (which has repeated takes). If you pitch-shift this down about six steps and add a metal/plate/hall reverberation effect, it sounds remarkably like a sound you hear in the carbonite chamber scene in the empire strikes back :). This was recorded with a sony icd-st voice recorder held next to the glider, then noise removed with an audio tool, then normalized. I request but don't demand credit to me (richard alexander hall) for any use of this sound.
Stereo recording. I put an effect wahwah ( frequency 1. 5; phase departure 0; depht 70; resonance 2. 5, frequency wah 30%. I change the tempo (-12) and repeat the sound five times.
A simple recording of a wind on a music box, repeatable and loopable. (if sound-effect is used i would recommend adding some slight variation to the pitch, so it isn't as repetitive!).
Sound made by a small electric motor cranking and reversing a lever (on an infant's glider/sleeper). This take has multiple repeats of the sound (a different take i have here provides just one repeat of the sound). If you pitch-shift this down about six steps and add a metal/plate/hall reverberation effect, it sounds remarkably like a sound you hear in the carbonite chamber scene in the empire strikes back :). This was recorded with a sony icd-st voice recorder held next to the glider, then noise removed with an audio tool, then normalized. I request but don't demand credit to me (richard alexander hall) for any use of this sound.
Layered sound containing the following elements;. - steel fence resonation (no attack)- spinning steel disk (faded out)- metal pipes resonating (l/r)- board wobble (repeated). -alexander.
A rapid-fire machine gun sound. I made it through firing a nerf alphastrike stinger, speeding it up, pitch and all, and then repeating it. Recorded in my bedroom with a gaming headset mic.
First is a charging laser, and the rest are shooting lasers, i'm making an outer-space game and these sounds i made/modified are great for games with repeating lasers and charging lasers.
A piece of some sound (short noise) repeated, then speed slide applied, like turntable spin from slower to original. Some high frequencies cut out of a more/less rhythmic noise sample laid over, quietly.
Exactly one complete wavelength of a 1-hertz sine wave. In audacity, you can use the repeat effect and then the change speed effect to generate any frequency. It is not meant to be a usable sound in its current form.
A quickly rising synth that then sustains until repeating, meant to sound like the sort of alarm you'd hear in top secret bases and whatnot, could be used for quite a few contexts. This was made in beepbox using the guitar harmonics instrument.
A seamless sound of water flowing, with close-up water gurgling and faint rapids in the background. Can be looped. Please comment and let me know if you use this in a project! :).
I created this sound that look like a rattlesnake sound thanks to a tambourin and cymbal record. I made repeat those two percussion three times. When one is finish an other one start, and this 3 times. I added between them an effect that end the sound and start a new one.
I created a first rhythm track -> tempo 110. 0 bpm, beat of bar 3then a second pluck track in 60 midi pluck height and a steep fadei repeated the first track, driving the sound very low to give more rhythm to the sound.
Robotic voice (speach synthesizer) repeating in russian "i'm you electronic identity card, you are my prisoner". Looping. Example of use http://youtu. Be/o687bbjqf2a.
I generated a square tone with audacity and applied a few effects to it, mostly wahwah i think, and faded in and out. It's the same as "machine. Wav" that i've uploaded, but louder. If you repeat it, it makes a very believable sound for an old video game machine.
The general ambiance of summer in a back yard, similar to the background of a park bench: a songbird periodically repeating, the distance sounds of some traffic, a cop's whistle, wind through the trees, and some squirrels barking.
This sound is made up with 3 differents sounds :. - the first is a 440hz sinusoide with a phaser effect during the entire time of the sound. - the second is a 440hz sawtooth with a wahwah effect during the entire time of the sound. - the third is a 440hz square whistle with a reverse direction. Also, i increased the speed of these sounds and i repeated them 3 times for a duration of 3 seconds approximately.
I have recorded a sound made by crumpling a paper. Then i have recorded the noise made by scratching a streaked lid with a spoon. Then i have generated a pluck ( pitch 100), repeated it till the end, and added a “wahwha effect”. I used audacity.
From a recording of my annoying neighbour slamming his doors and banging things. Lots of different effects and processes. I've repeated one of the louder parts at 3 seconds throughout the recording.
Wind slapping rigging against ship masts. Birds in the distance. Sound of foot falls on gravel. Recorded at fambridge yacht haven, essex using a canon d550 camera.
This ringtone is a very quiet sound and is intended to stand in sharp contrast to the hectic world. It is intended that you only sense it at the beginning and only become aware of it at the end of its melody. Important calls repeat themselves anyway and you are saved the unimportant ones. 😁.
A high-end cigar cutter recorded somewhat far away from the microphone. The sound starts with a cut, and then opening the blades, then repeats in that order. Use it for whatever you want, credit if you feel like it :).
I recorded some sounds in my school with voices, then i added a percussion record and i made them repeat several times. This make a sound to show that one sound can be louder than an other and make this sound unique. When you talk to someone you heard all noises around you but you really listen to what he is telling you.
Used blue snowball to record flapping of thick paper, then sped up and repeated to produce an easily-looped light flapping sound. Originally produced to represent beating fairy wings in an episode of the super legit podcast.
Sad piano keys sound in a minor key for the atmosphere, good for background for cinematic drama, strong rhythm accompany, sequence repeats, for you to use. Let me know what you think. Recorded with audacity and magix music maker ultimate.
Grudge movie croak sound interpretation. The sound was created using my own voice drawing in air while croaking. It was recorded using mixcraft 6 and a samson q1u microphone. The only effects used were a delay set to long repeat, a touch of reverb while mixing and some compression while recording. But the sound is my voice, in fact all the sounds i upload here are self made. :o).
Hard house style loop programmed in ableton. Straight 4 on the floor with a big kick and a top end break run through an auto filter and beat repeat for a glitchy random sound. 4 bars at 133 bpm.
*un-used asset from project*. There are 4 of the same "sample" at different pitches are "random" granular position and spacing so each one is a little different besides pitch.
Made with js loop granular sampler and midi note repeater from reaper. You can use it for comic, animation sound making or for horror movies. I added some grain to make it more squishy and more intense. If you want to use it, credit me with a link (as keirasound).
Reworking the blue screen of death sound in audacity. -------------------------------------------------------music used: mf doom - one beer (https://www. Youtube. Com/watch?v=6jd0vicl4og)adjusted the repeat rate using a 50 hertz square wave tone. I hope this sound is realistic, but for you it might be scary.
A fly buzzing around a small room, bouncing off windowpanes, resting, repeating. Akg perception 220/400 mid-side stereo > sound devices mixpre-6 @ +50db 24/96 > adobe audition ( digital gain, noise reduction, downsampling ).
A recording of an old malfunctioning arcade cabinet. Somehow the game had frozen in place, and was repeating the same loop over and over- it was from street fighter ii, and i believe it had frozen right as chun li was kicking someone in the face.
Track was created using audacity®. The track was a generated chirp of 1 sec. Repeated once and then reversed. The gverb filter was used with a low early reflection and high room size value. And then the echo filter with 0. 2 delay time of seconds and decay factor of 0. 5 seconds was applied.
Sea gulls crying calls. Wind slapping rigging against ship masts, tools running in the distance. Recorded at fambridge yacht haven, essex using a canon d550 camera.
Repeated cry for help with echo and delay. The voice maybe hasn't been modified enough to sound really spooky, and the one falsetto 'help me' may prevent it from being scary. But that might be useful, if you don't want something very intense (e. G. To keep the tone lighter).
Sounds of a fireworks show i recorded at a private party last year. While not the sound of a huge fireworks show you might hear at disneyland for example, i was right under the rockets being launced so i think it captured good sounds. It was over a lake with a crowd and boats coming and going but i think i was able to edit all those sounds out.